Skip to content

Blitz League

Rules

The competitive format, player requirements, and code of conduct.

Format

  • All matches are best-of-three (BO3).
  • All battles must be played in the Supremacy game mode.
  • Team size depends on the queue you join — 3v3, 5v5, and 7v7 are supported.
  • 4 maps are randomly drawn from the competitive pool for each match, regardless of team size.
  • Each team bans 1 map, leaving 2 maps.
  • Map 1 is played twice — once on each side (north and south spawn).
  • Map 2 is played once as a decider if needed, with a random side assignment.

Queuing

  • You must be verified via /verify in Discord before joining a queue.
  • You can only be in one lobby at a time.
  • When a match is ready, you have 2 minutes to confirm you are ready to play.
  • Failing to confirm will remove you from the queue.

Conduct

  • Respect all players and admins at all times.
  • No intentional throwing, sandbagging, or match fixing.
  • If your assigned side in the training room doesn't match what the site's map-ban screen shows, stop immediately and get an admin — don't play it out. A game played on the wrong side is void and must be replayed.
  • Disconnections, AFK, or lag — if a teammate is disconnected, stuck loading, or unresponsive for a meaningful part of a game, use the Request Admin button immediately, while it's happening. A game played out to a decisive result without being flagged live stands as played.
  • If a game is lost primarily because of a teammate's disconnection, AFK, or lag, admins may award the affected players a rating adjustment as compensation. The result itself is not reversed and the opposing team's win is not affected.
  • Suspected intentional AFK, feeding, or other griefing is treated as a conduct issue, not just a technical one, and can lead to a queue ban on top of any compensation awarded to the affected team.
  • If there is a dispute, use the Request Admin button in the match lobby.

Replays

  • At least one full .wotbreplay file must be uploaded after each match.
  • Any player in the match can upload a replay via the match page on the site.
  • Replays are used by admins to verify results and record statistics.
  • Failure to provide a replay may result in the match being voided.

Ranking

  • Wins increase your rating, losses decrease it.
  • Each queue format has its own rating and rank.
  • Your global rank is the average of queues you have played; unplayed queues are excluded.
  • Every reward tier requires 10 wins earned in that league or a higher league.
  • Ratings reset at the end of each season.

Rules are subject to change. Admins have final say on all decisions.