Blitz League
Rules
The competitive format, player requirements, and code of conduct.
Format
- All matches are best-of-three (BO3).
- All battles must be played in the Supremacy game mode.
- Team size depends on the queue you join — 3v3, 5v5, and 7v7 are supported.
- 4 maps are randomly drawn from the competitive pool for each match, regardless of team size.
- Each team bans 1 map, leaving 2 maps.
- Map 1 is played twice — once on each side (north and south spawn).
- Map 2 is played once as a decider if needed, with a random side assignment.
Queuing
- You must be verified via
/verifyin Discord before joining a queue. - You can only be in one lobby at a time.
- When a match is ready, you have 2 minutes to confirm you are ready to play.
- Failing to confirm will remove you from the queue.
Conduct
- Respect all players and admins at all times.
- No intentional throwing, sandbagging, or match fixing.
- If your assigned side in the training room doesn't match what the site's map-ban screen shows, stop immediately and get an admin — don't play it out. A game played on the wrong side is void and must be replayed.
- Disconnections, AFK, or lag — if a teammate is disconnected, stuck loading, or unresponsive for a meaningful part of a game, use the Request Admin button immediately, while it's happening. A game played out to a decisive result without being flagged live stands as played.
- If a game is lost primarily because of a teammate's disconnection, AFK, or lag, admins may award the affected players a rating adjustment as compensation. The result itself is not reversed and the opposing team's win is not affected.
- Suspected intentional AFK, feeding, or other griefing is treated as a conduct issue, not just a technical one, and can lead to a queue ban on top of any compensation awarded to the affected team.
- If there is a dispute, use the Request Admin button in the match lobby.
Replays
- At least one full
.wotbreplayfile must be uploaded after each match. - Any player in the match can upload a replay via the match page on the site.
- Replays are used by admins to verify results and record statistics.
- Failure to provide a replay may result in the match being voided.
Ranking
- Wins increase your rating, losses decrease it.
- Each queue format has its own rating and rank.
- Your global rank is the average of queues you have played; unplayed queues are excluded.
- Every reward tier requires 10 wins earned in that league or a higher league.
- Ratings reset at the end of each season.
Rules are subject to change. Admins have final say on all decisions.